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Down to Earth

A proof-of-concept video game produced in Unreal Engine for Fortnight (UEFN) for our client, RedKulture via the SCADpro collaboration.

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Role: Project Manager, Illustrator, Communicative spokesperson

 

Narrative Pitch:

Yom Yom is an intergalactic idol who is debuting her new single on Earth. But the morning of her debut, the Pukis steal her stage equipment and musical instruments. As you, the player, exists their apartment, you find one of the missing pieces! Once you touch it, Yom Yom connects with it and asks you to help her find the rest of the pieces! 

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Trailer creation and editor by: Persephone Harris

Introduction Book Spread-min.jpg

Visual Development

Visual illustrations that were used to promote the game concept and used as 2D visual assets within the game. 

Production Book Spread-min.jpg

Production

Illustrations that were used in product design and book Spreads

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Special thanks to my team!
I couldn't have asked for a better group of creatives to work with. I can only hope for even greater opportunities to follow for them!


From Left to Right: Patrick Eng - Game Dev Lead.  Cameron Mason (Me) - Project Manager and Illustrator.   Malcolm Chan (in the phone) - Game Dev and 3D modeler.  Marley Yambor - Animator and Model rigger. Maria Weaver - Project Manager and Illustrator.  Aster Flowers - Sound Design.  Sneha Kumar - Voice Actor and Sound Editor.  Alex Yax - Game Developer.  Persephone Harris - Game Developer and Video Editor.  Edellaine Legawa - Production and Map Visualization

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